#include "Object.h"
#include <string>

using namespace std;

Object::Object(){
}

Object::Object(string name, float position[], float orientation[]){
	this->name = name;
	this->position[0] = position[0];
	this->position[1] = position[1];
	this->position[2] = position[2];
	this->orientation[0] = orientation[0];
	this->orientation[1] = orientation[1];
	this->orientation[2] = orientation[2];
}

string Object::getName(){
	return this->name;
}

void Object::setName(string name){
	this->name = name;
}

float *Object::getPosition(){
	return this->position;
}

void Object::setPosition(float position[]){
	this->position[0] = position[0];
	this->position[1] = position[1];
	this->position[2] = position[2];
}

float *Object::getOrientation(){
	return this->orientation;
}

void Object::setOrientation(float orientation[]){
	this->orientation[0] = orientation[0];
	this->orientation[1] = orientation[1];
	this->orientation[2] = orientation[2];
}